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Review: Timelapse
By: Kirk
Hiner
Frankly, I'm tired of "Myst." Sure, it was the first game
I bought when I got my PowerMac 6100, and I enjoyed every
minute of playing it. I even enjoyed it the second time
through when my friend Shannon kept bugging me to give her
clues. But soon the market was bombarded with clones, all of
which advertised that they were better than "Myst." Every
product seemed to be launched with this announcement. I
think even General Mills claimed that their Total Raisin
Bran was better than "Myst," and higher in fiber!
Then came the books, then "Riven" (easily the worst
sequel since "Highlander II"), and now there's even a
special anniversary edition. I say you forget it all and
just go buy a copy of Barracuda's "Timelapse."
A quick explanation first. "Timelapse" was originally
released a couple years ago by GTE Interactive. The company
closed down their software development division soon
thereafter, leaving "Timelapse" in software limbo. This
summer, Barracuda, Inc. bought the rights and have
rereleased it. This is good news for the gaming community,
as "Timelapse" is worthy of a second try.
Any comparison to "Myst" is well founded, as "Timelapse"
is nearly a carbon copy. Instead of hunting down pages of a
book and watching horribly acted video snippets, however,
your character is hunting down the lost city of Atlantis and
watching horribly acted video snippets. The actors and
actresses in "Timelapse" look more like refugees from VH1's
Fashion Awards than from ancient Egypt, and their acting
ability is as thin as a mummified Kate Moss.
Other than that, "Timelapse" is a highly engaging
adventure game. After receiving a phone message from
Alexander Nichols on Easter Island urging you to see the
discovery he's made, you fly there only to find he's
vanished. You come across his journal and discover that he
believes he's found a link between the ancient Easter
Island, Egyptian, Mayan and Anasazi civiliations, all of
which he believes lead to the fabled lost city of Atlantis.
After finding the time portal that Nichols discovered,
you're able to travel to these civilizations to garner clues
as you quest to find both Nichols and Atlantis itself. Each
civilizaion comes on one of four CDs, giving them more than
enough space for some attractive graphics. At some points,
"Timelapse" plays more like a Silicon Graphics slideshow
than an adventure game, but the numerous--and often quite
difficult--puzzles don't afford you much time for sight
seeing.
Like "Myst" you have to learn a lot to solve most of the
puzzles. Each civilization comes with a new journal from
Nichols, most of which force you to read over forty entries.
They're fairly helpful, and even somewhat educational, but
also very annoying. Maybe it's just me, but I don't buy
computer games to read about what sort of tortures the
Mayans performed on their own tongues.
To its advantage, "Timelapse" includes a unique camera
feature. Rather than forcing you to draw the symbols you
discover, you can simply take a picture of them to view at
any point in the game. This is extremely helpful for those
of us who couldn't draw the sun without help from
Illustrator. Don't get too touristy, however; your camera
comes with only thirty-six shots.
Once you've acquired the background and picked up the
gist of the puzzles, they do come together quite well. Most
make sense and fit well in their individual civilizations,
which puts "Timelapse" ten steps above "Riven." Despite the
bad acting and the throwaway plot to find Nichols,
"Timelapse" was engrossing enough to make me twice miss the
beginning of "RAW is WAR" so that I could "just finish this
puzzle."
And I wouldn't miss "RAW is WAR" to extinguish my brother
if he'd caught fire.
The bright and attractive graphics and sound effects of
"Timelapse" are no longer awe inspiring in today's 3Dfx
accelerated world, but that's okay. They're really only
decoration for the obstacles you must solve, and "Riven"
proved to the gaming world that not even amazing graphics
can save adventure games with ludicrous puzzles.
If you're looking for a game in which you can lose
yourself for a while, then "Timelapse" won't disappoint.
It's like walking around a Discovery Channel special on
ancient cultures, only without Charleton Heston narrating.
Of course, "Timelapse" certainly could've benefitted from
Mr. Heston's talents. Where do they find the actors for
these games? I mean, I've seen high school productions of
"Harvey" with better acting than this.
But hey, maybe bad acting just adds to the fun. Of
course, so does a cut in price. From their online store at
http://store.yahoo.com/barracuda,
Barracuda is selling the Macintosh version of "Timelapse"
for only $19.95. At this price, the game is a steal for
virtually any Mac user. Hurry, though; the sale only lasts
until December 20th.
And now, back to RAW is WAR. You know, I think Mankind is
a better wrestler than "Myst."
Applelinks Rating
- Genre: Adventure
- Platform: MacOS
- Format: CD ROM
- Developer: GTE Entertainment
- Publisher:
Barracuda,
Inc.
- Requirements: 68040 processor, 8MB RAM, 2x CD
ROM, System 7.0, 256 color monitor.
- Network feature: No
- Retail price: $39.95 ($19.95 Macintosh special
until December 20th)
- Availability: Out now
Raised on Intellivision and "Tron,"
Kirk
Hiner has been an avid gamer ever
since he was tall enough to look through the viewfinder on
the Battlezone upright. Although he makes a living using a
PC (not by choice) to design websites for Dynamics
Online, Inc., Kirk never strays
from his 9600/200 or 3400c for computer gaming. When he's
not playing the latest Logicware release, he can either be
found working on his next "never to be published" novel,
rereading anything by Kurt Vonnegut or watching RAW is
WAR.
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