|
Review: Jazz Jackrabbit 2
By: Kirk Hiner
- Genre: Arcade
- Format: CD
- Developer: Gathering of
Developers,Inc./Epic
Megagames, Inc.
- Publisher: Logicware, Inc.
- Minimum Requirements: PowerPC, System 7.5.3,
16MB RAM, 45MB hard disk space, 2x CD-ROM
- Network Feature: Yes
- 3Dfx Support: No
- Retail Price: $29.99
- Availability: Out now
Despite popular belief, the life of a game reviewer is
not all about wine, women and song. For example, when my
friend Bryan and I moved into our Times Square apartment
back in '92, we literally had nothing. Neither of us had a
bed, our furniture consisted of two bar stools and a milk
crate, and our fridge contained nothing more than a jar of
generic apple sauce and a package of Boar's Head Ham. So
when some money did come in, what did we do with it? We
marched right down to the A&S Plaza to buy ourselves a
19" stereo TV and a Sega Genesis. We may not have had
permanent jobs or real food, but we had Dr. Robotnik, and
that was good enough for us.
It's now seven years later, Bryan's married, and I'm
sitting in my duplex furnished not only with actual
furniture, but a full size, fully operational Flash Gordon
pinball machine as well. So why these musings of my
pauperous past? Because I just finished playing Jazz
Jackrabbit 2.
Logicware's Jazz Jackrabbit 2 is a nice throwback to the
16 bit games of the early 90s. With its frantic, colorful
action and constant barrage of noise and music, it seems
that the only thing missing is the singsong "Sega" announced
when the game's turned on. The developers took the nostalgic
approach all the way to the splash screens, dressing up Jazz
as Prince from his "Purple Rain" days (the Jackrabbit
formerly known as Jazz?) and as Michael J. Fox ala "Back to
the Future." Former Sega owners will also recall that
Sonic's buddy Tails made his first appearance in Sonic the
Hedgehog 2. Jazz is now in his second chapter, so he also
gets a companion, his little brother Spaz.
At the end of the first Jazz Jackrabbit, Jazz had rescued
Princess Eva from the diabolical Devon Shell. But alas,
eternal bunny bliss was not meant to be. Devon returned,
messed up Jazz and Eva's wedding, and has traveled back in
time to rewrite history. Your job? Do I even have to say it?
Controlling Jazz or Spaz as they make their way through
the various levels is simple enough. They can move in the
four basic directions, jump and shoot. I was somewhat
disappointed that no joystick or gamepad sets shipped on the
CD, but it wasn't hard to create one. I recommend doing so.
The keyboard is certainly adequate, but it just doesn't feel
natural on a fast paced game such as this.
Each level is filled with a multitude of coins, gems,
weapons and powerups to aid Jazz in his quest, but they're
filled with numerous bad guys as well. Jazz's gun is pretty
good at dispensing of any trouble, however, and special
moves such as Helicopter Ears (Sidekick for Spaz) and Super
Jump help get him out of tight spots. The thing is, Jazz
really had no tight spots. Because the game is geared
towards the whole family, experienced gamers will find Jazz
Jackrabbit 2 to be perhaps too easy to play.
I could handle that, though. What I couldn't handle were
the sound effects. I'm afraid that Jazz suffers from the
"trying too hard to be cool" disease. Have you ever seen
those public service announcements where the cartoon
dinosaur dentist tells us to wear a mouth guard when biking
because "...mouth guards are cool!" It's kind of like those,
and that's just wrong.
Because he tries too hard to be cool with his impatient
mannerisms and clever asides, Jazz just comes across as
goofy. Whereas these annoyances can be overlooked, the
running noise cannot. I can't even begin to describe how
irritating this is. It's this constant, abbrasive barage on
the eardrums that doesn't leave until well after the game
has been shut off. In a game that requires constant
movement, I'd've been much happier if a more pleasant
sound--like fingernails being scratched down the blackboard
or two cars smashing into each other--had been chosen to
signify movement.
The jewel case for Jazz Jackrabbit 2 proudly proclaims
that the game was created by the makers of Unreal. That's a
good joke, if you ask me, but not because one is really all
that much better than the other. It makes the point that
games don't have to be cutting edge to be entertaining. They
don't even have to be filled with all manners of
violence...although that certainly helps. As we all
justifiably move towards OpenGL and G3, its good to see that
those who are driving the industry are making good use of
their rear view mirrors. Whereas I try to keep up with
technology, sometimes it's fun to lag back and just take it
all at a different pace. And during those times, it's good
to have games such as Jazz Jackrabbit 2 to play.
Besides, I look in the rear view mirrors myself
sometimes. I see a lot of people back there, and I'm ready
to serve them a dinner of applesauce and Boar's Head Ham.
Applelinks Rating
Raised on Intellivision and "Tron,"
Kirk
Hiner has been an avid gamer ever
since he was tall enough to look through the viewfinder on
the Battlezone upright. Although he makes a living using a
PC (not by choice) to design websites for Dynamics
Online, Inc., Kirk never strays
from his 9600/200 or 3400c for computer gaming. When he's
not playing the latest Logicware release, he can either be
found working on his next "never to be published" novel,
rereading anything by Kurt Vonnegut or watching RAW is
WAR.
|
[an error occurred while processing this directive]
|
|
.
|
eMail
Weather
Web Tools
MacBoards
Mailing List
Help
Logout
Forgot Password
Privacy
Register
Applelinks Store
Reader Specials
Sherlock Plug-in
.Functional Neutral,” Quill Mouse Now Listed On GSA Section 508 10/30/2003Special Report: Coming MS Explorer a Problem for Websites with Active Content 10/27/2003 Spam Is Starting To Hurt Email - New Pew Report 10/24/2003
.Toast 6 Titanium 11/06/2003Extensis pxl SmartScale 11/04/2003 Super GameHouse Solitaire Collection 10/27/2003
.Game On Eileen Part II (or, Hello, Obsidian, how's the wife?) 10/31/2003Charles Moore Reviews The Encyclopedia Britannica Ultimate Reference Suite 2004 [Link Fixed!] 10/31/2003 Kevin Murphy: Author, Moviegoer, Robot 10/29/2003
.[an error occurred while processing this directive]
.[an error occurred while processing this directive]
|