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Game Review - Lego Star Wars •Reviews •Game Reviews •Comments •Tell-a-Friend
Ah, if only Lego Star Wars had come out when Star Wars movies were good, and when Lego sets came with more than three pieces in the box. But let us not drink from the well of bitter nostalgia. Lego Star Wars (LSW) is a delightfully fun game; perfect for little kids, and enjoyable by oldsters, too (though they probably won't find it at all challenging). It's fun along the lines of acting out scenes with Lego minifigs, only when stuff blows up, it blows up, and you don't have to worry about losing the critical 4-peg. Or stepping on it. The game features characters from the "Episodes" (yes, including JarJar), all rendered in glorious minifig blockiness. Rendered, and dismembered, too; when killed, they pop apart into their component pieces. But bricky though they may be, they move fluidly, especially during combat where simple hits are transformed into acrobatic martial arts combos.
Each character has special abilities: Jedi telekinesis, opening certain doors, but to use them, you have to take control of the character. You do this by running up to them and hitting an action key, but this, of course, leaves the original character unattended and generally useless. The game is certainly playable in single-player mode, but to reach some areas of the environment, you'll need two players working together; for example, having one character stand on a platform that another mentally raises. In single-player mode, the dummy character will hop off in order to remain close to the controlled character. Combat is simple, bordering on repetitive. The foes aren't that smart, and even defeating the tough ones is usually a matter of tenacity. If you do get killed, you can resurrect immediately, an unlimited number of times. This will keep the kiddies from getting frustrated, but also removes pretty much any challenge from the game.
The game keeps score based on how many special Lego pieces you capture. Usually hidden in your surroundings, they'll also appear after the defeat of certain enemies. Different pegs are worth different amounts based on their color, and if you capture enough of them (which is remarkably easy to do), you'll get bonus points. In short, LSW is a simple game for children, done exceptionally well. It looks, well, great, if you consider a Lego world a thing of beauty (I do). The game play is simple, unlike the Bionicle game (which I hated), and the controls translate to the Mac keyboard rather well. Adults will find it a pleasant diversion, and kids will eat it up like non-toxic plastic injected with FD&C Yellow #5. Strengths: Pure, simple fun. Weaknesses: Designed for kids, adults may find it too free of risks. Applelinks Rating:
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