Simiotica announces aMaze iPhone game

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Simiotica has announced immediate availability of the iPhone and iPod Touch game aMaze—a translation of the classic wooden balance game Labyrinth in which players guide a steel ball through a maze of holes.

aMazeaMaze! is unique for playing exactly like its real world prototype by tilting the iPod or iPhone to control the labyrinth playfield, thus moving the ball to the exit. But this is just one of the game modes. There are levels requiring bonus collection to complete them successfully, which results in longer and more addictive gameplay. More than 70 game boards will enable a broad audience of players to test their balance sense. Some levels are easy, many have normal difficulty and several are extremely hard to pass.

"Large multi-touch screen, OpenGL ES and OpenAL support, built-in accelerometers make iPhone most powerful mobile gaming device on the market," explained Alex Dubov, Simiotica CMO. "We have developed aMaze to meet expectation of the iPhone owners for games with innovative gameplay not yet possible with other devices. While awaiting the launch of the official AppStore, we make it available through the Installer.App to let iPhone entusiasts enjoy it as early as possible."

aMaze! is available for installation through Installer.App v3.0 with community sources installed. The 10 level demo version is free, while other 70 levels could be unlocked for $9 USD fee.




Tags: Games ď Game News ď iPhone ď iPhone News ď iPod ď iPod News ď

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