I'll begin by saying that I plan to get my own copy: this
is one cool little animation and graphics program! Animation
Maker 3.1 by Voget
Selbach Entertainment GbRmhH in Bornheim, Germany is the
latest version of the year-old application: 3.0, released
last December, was the first version to support GIF
animation. That's what makes Animation Maker a good tool for
creating web animations, except for one drawback we'll
examine later: it imports PICT and GIF files, of course, but
then you can paint, paste, draw, select, move or duplicate
any portion of the frame right away, without switching over
to a graphics program. When you're finished with your
animation you can export or save it as a GIF, PICS, or AM
Set format file. Your Movie Player application can convert
the PICS files to QuickTime movies, too.
Anyone familiar with animated GIFs has probably used GifBuilder, the well-known freeware GIF animation application. Yours truly has used GifBuilder for quite a while. Nothing to it, really. So what is easier, if anything, about using VSE's Animation Maker? Simply put, it's fast, intuitive, and fun.

In many ways GifBuilder is more sophisticated, but with
Animation Maker it's drop-dead simple to draw or paint in
the animation window and crank out a nifty animation
fast: draw-click, draw-click, draw-click, then run.
You'll want to keep GifBuilder, but you'll definitely like
Animation Maker for things like the lean, compact frames
window: it's easy to click on each frame to see the image in
the animation window or select contiguous blocks of frames
to run as trial animations. Both these actions and the
resulting animations seem to go more smoothly and quickly
than with GifBuilder. The whole process of creating an
animation is much simpler with Animation Maker too, because
it decides things for you.
A pull-down menu gives instant access to various speed
settings that affect the entire animation at once. No need
to "Select All" first. Double-clicking on the frame name in
the frames window produces a "Frame Information" window
where you can set the delay for that individual frame,
although the setting is figured as a percentage of the
selected animation speed -- if you're reading this you won't
have a problem, but it does require a mental mouse click or
two for those accustomed to thinking in hundredths of a
second. The good thing about this is that you can speed up
or slow down the entire animation in one step and your
individually-edited frame delays are scaled to the new speed
setting. . .
Simplicity reigns in other areas as well. You don't have
to choose things like frame disposal method with Animation
Maker because you never get the chance! The program gives
you just three choices for new frames: a nice new clean
white (or any other color) frame/graphics space, a copy of
the last frame, or an alias of that frame. The animation
just above was created by dropping a 3DMF file into
SimpleText, manipulating the resulting QuickDraw 3D image,
copying each step, and pasting the image onto a blank frame.
Being able to move the pasted selection anywhere in an
instant and then toggle back to the preceding frame makes
made it very easy to fine-tune the movement in the
animation. Very nice and great fun. But there is one major
drawback: unless we simply missed it somewhere, there isn't
a menu selection for copying the HTML to the clipboard, like
with GifBuilder. This means that unless you remember the
size you selected when you opened your new animation window
(or used a drawing tool to get a readout of the coordinates
in the window), you'll have to drop your saved animation
into GifBuilder or GraphicConverter to read the dimensions
in pixels!
If you want to know the dimensions in the first place, that is. I like to edit raw HTML. But many people already use web page building programs like Claris Home Page and Adobe PageMill. Importing graphics with these applications is simple enough and requires no prior knowledge of the animation's x and y measurements.

Yes, the program has limitations, but other features go a
long way towards making you forget that, like the very
useful run/stop controls on the animation window itself. The
graphics tools are quite limited but very easy to use, and
there are surprising goodies, like having any tool become an
eyedropper selection tool with a press of the option key.
The text tool could use improving, but functions reasonably
well. At least you have a text tool and can write all
over any frame you like! Not bad. But I think one of the
reasons I like this application is that it feels awfully
solid and quick. It just seems to snap open and shut like it
knows what it's doing. Animation Maker is very satisfying to
use, and the animations themselves definitely run more
smoothly than in GifBuilder. It's also easy enough to use
that virtually anyone can make a great little animated
cartoon in about 30 seconds, no graphics or animation
expertise required.
|
PROS: |
Simplicity and ease of use, Mac OS 8 look and feel, quickly builds GIF animations, pleasantly fast and smooth, can be used to produce sophisticated animations. |
|
CONS: |
limited user-definable parameters, minimal graphics tools, only supports a few file formats, can't drag images into animation window. |
|
CONCLUSION: |
heck, it only costs $20! Go to the web site and get yourself one, you'll be glad you did. If you're a complete graphics or animation know-nothing, you'll suddenly have skills you didn't know you had. And if you're more experienced, you'll have fun carrying less baggage and making good time. |

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Tags: Reviews ď Graphics/Design ď

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