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Apple Updates Vintage and Obsolete Products List
Apple Updates Vintage and Obsolete Products List Apple has discontinued support for certain technologically obsolete and vintage products. Vintage products are those that were discontinued more than five and less than seven years ago. Apple has discontinued hardware service for Vintage products with two exceptions: 1. Products purchased in the state of California, United States, as required by statute. Owners of these products may obtain service and parts from Apple Service Providers within the state of California, United States. 2. Products covered by a valid AppleCare extended service agreement. Obsolete products are those that were discontinued more than seven years ago. Apple has discontinued all hardware service for obsolete products with no exceptions. Service providers cannot order parts for obsolete products.
Included on the U.S. Vintage Products list are:
U.S. Obsolete Products include
Centris/Quadra 660AV
For the complete listing including Vintage/Obsolete peripherals like monitors and printers, plus different listings for outside the US (there is even a separat elist for Canada) see:
MacWorld Reviews ThinkFree Office 2.0 MacWorld's Jeffery Battersby says:
You can read Jeffery's review here:
For my take on ThinkFree Office (concentrating on the Write module) visit here:
UK Firm Creates GPS Tracker For Kids An electricnews.net posting on The Register notes that "Parents in the UK will soon be able to track the whereabouts of their children using a GPS device that can be partly disguised as a badge.
For the full report, visit:
Kim Komando Damns The iMac With Faint Praise Kim Komando's review of the iMac, subtitled: "Why Windows has the edge over the Mac," is likely to upset your digestion a bit. Ms. Komando concedes that "writing about Windows versus Apple is a no-win situation, but plows ahead anyway, with mostly the usual boilerplate criticisms (too expensive, slow, no floppy, etc.) You can check it out here. OpenGL Architecture Review Board Announces Widespread Adoption for Newest Graphics Specification The OpenGL Architecture Review Board (ARB) today announced that adoption of the OpenGL 1.4 specification is proceeding rapidly. The specification was ratified in July by the ARB and the leading graphics hardware vendors have quickly readied their product plans to include support for the new capabilities. Introduced in 1992 by SGI, OpenGL is the industry's leading cross-platform 2D and 3D graphics application programming interface (API). With more than 60 hardware developer licensees today, OpenGL has the broadest industry support of any openly licensed graphics API. Software developers prefer OpenGL for creating interactive 2D and 3D visual applications for computer systems ranging from consumer PCs to graphics workstations and supercomputers. As the world's leading 3D graphics API, this latest release of OpenGL provides a compelling foundation for application development and innovation in diverse markets. For example, new features and functionality in OpenGL 1.4 will impact the creation of mind-challenging games, production of blockbuster movies, design of next-generation automobiles and instruction for mission- critical flight simulation. "With the release of OpenGL 1.4 at SIGGRAPH 2002, following the release of OpenGL 1.3 at SIGGRAPH 2001, the ARB has demonstrated the ability to match the pace of innovation in the graphics hardware industry," said Jon Leech, secretary of the OpenGL ARB. "We expect to complete annual revisions of the OpenGL API from this time forward." Designed to advance the level of graphics quality and realism, the OpenGL 1.4 specification has new core features, including:
-- Depth textures and shadow textures, enabling real-time shadows and
In conjunction with OpenGL 1.4, the ARB approved the ARB_vertex_program extension, which will also be broadly supported by independent hardware vendors. In addition to providing powerful application-programmable geometry and lighting capabilities, this extension sets the stage for programmable fragment and texture operations that will be introduced in the near future. "3Dlabs continues to be at the forefront of OpenGL development and innovation as we incorporate leading-edge OpenGL hardware and software technology into our complete range of professional 3D solutions," said Neil Trevett, senior vice president at 3Dlabs. "We are committed to offering workstation-grade OpenGL 1.4 drivers for our Wildcat family of graphics accelerators." "OpenGL is built into the core of Mac OS X's Quartz graphics system, and Apple is strongly committed to this powerful graphics technology," said Philip Schiller, Apple's senior vice president of worldwide product marketing. "Jaguar includes the ARB vertex programming extensions, and the Quartz Extreme composited window system is fully accelerated using OpenGL, making Mac OS X the ultimate platform for 2D, 3D and multimedia graphics." "ATI was the first to ship an implementation of OpenGL 1.4 and ARB_vertex_program, with the Radeon 9700 Pro, less than four weeks after the specifications were ratified," said Rick Bergman, senior vice president of marketing and general manager, Desktop Group, ATI Technologies Inc. "ATI will continue to be a strong supporter of OpenGL, which continues as the key API for advanced graphics development and the ultimate visual experience. ATI currently leads the Fragment Program working group and the OpenGL 2.0 working group." "Current NVIDIA drivers support both OpenGL 1.4 and the recently approved ARB_vertex_program interface," said Lew Wagman, director of software marketing at NVIDIA. "By evolving the OpenGL specification rapidly, and by committing to timely implementations of these new standards, NVIDIA and the other OpenGL ARB members and licensees are empowering the development of applications and games that fully leverage new hardware capabilities, and that operate on a wide variety of platforms. These advanced OpenGL features also support cross- platform implementations of higher-level tool sets such as NVIDIA's Cg Toolkit, so programmers can effectively harness the power of modern graphics technology." "Silicon Graphics has been at the core of graphics innovation since our inception 20 years ago and we are excited to lead the ARB as it continues to push the envelope for future generations of graphics standards," said Greg Estes, vice president of marketing, SGI. For a complete description of the OpenGL 1.4 specification and information about the OpenGL Architecture Review Board, visit http://www.opengl.org
The Jaguar Report: Peripheral Support is Still Lacking
Here's the URL for today's commentary by Gene Steinberg:
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